Also it has to be said Shadows of Destiny has some poor voice acting. So when I'm brought back to life, I naturally decide to go back 400 years to stop the tree from being planted instead of oh, I don't know, not standing next to the freaking tree! There are dozens of examples like this, the way Shadow defies logic in order to give a grander feeling story, which, of course, backfires thanks to the idiocy of your character's decisions. ![]() I'm standing next to a tree when suddenly the killer jumps from behind it and stabs me. First of all, Konami went way too far with the timetraveling idea. The idea behind this title-traveling through time to stop your multiple deaths is amazing, but man, there are a few major chinks in the armor that turn Shadow into.well, a shadow of what it could be. ![]() I really thought Shadow of Destiny would be an incredible game, and I was really looking forward to it.
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